Tag: AI
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Chess programming in the AI era

Using AI is a no brainer today. Everyone is using it for everything. Especially for coding. AI tools can generate code with just a prompt. They can review your code and suggest improvements. They can create the database and build both the front-end and the back-end. So why not use it everywhere? Well, there is…
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Huo Chess: Using Copilot to summarize code

AI is now part of our life. And Copilot is the AI assistant we can all have in Microsoft Visual Studio. One of the features Copilot can be used for is to summarize a class in our code and explain it. For example, I used it to produce a summary of the CountScore function of…
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Better safe than sorry…
As already mentioned in another article, the main method of winning (or losing) a chess game is through a double attack (check the “Chess programming and basic chess principles: Episode 2 – Double attack” article). So how can the computer program we develop be protected against such attacks? Obviously, the computer needs to detect such…