Category: chess
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Chess programming and basic chess principles: Episode 1 – The center
Overview How can a computer think better when playing chess? The raw power of computing alone does not suffice. No matter how powerful a computer is, it will never manage to compute to the depth needed to play a perfect game – at least with the current technological capabilities of human kind. So we need…
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How to develop a chess program from scratch (for total beginners) Ep. 4
[Previous episode] Overview In the previous chapter we saw how the program scans through all the chessboard to find its own pieces. The next step is to think for all the possible moves for each one of these pieces. This small chapter shows exactly how this is done. Scanning all possible moves In the previous…
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How to develop a chess program from scratch (for total beginners) Ep. 3
[Previous episode] [Previous episode] Overview In the previous episode we started thinking about the algorithm of the program we are to create. Now it is time to start building the thinking mechanism of the computer. And we will start from… Step 1. Step 1: Scan the chessboard The first thing one should do when thinking…