Tag: Chess programming
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Chess AI does not know chess – The death of Type B strategy and its philosophical implications
Abstract Playing chess is one of the first sectors of human thinking that were conquered by computers. From the historical win of Deep Blue against chess champion Garry Kasparov until today, computers have completely dominated the world of chess leaving no room for question as to who is the king in this sport. However, the…
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Chess programming and basic chess principles: Episode 3 – Interconnecting pieces
When programming a chess engine, one of the main things one should take into account is to find a way to create solid positions that are safe for the computer, even without the computer “consciously” knowing it. After every move, the position should be solidified in every possible way so that even if the algorithm…
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How to develop a chess program from scratch (for total beginners) Ep. 5: Check Legality of Moves
[Previous episode] Overview A chess program is nothing without a function that checks the validity of moves. This function allows the program to play legal moves and without it, nothing would be possible. In this chapter we will analyze this function. The computer utilizes this function at two points: This can be illustrated better in…